- Published on
Components in Clean Architecture
- Authors
- Name
- Cédric RIBALTA

Introduction
If you've ever worked on a large codebase, you know how challenging it can be to maintain it without a solid structure.

In Clean Architecture, Robert C. Martin, aka Uncle Bob, introduces a fundamental concept to manage this complexity: components.
But what exactly is a component, and why is it so crucial in designing modular software?
In this article, we'll explore this concept and see how it can make your life easier as a developer.
What is a component?
In simple terms, a component groups together a set of classes or files that share a common responsibility. It’s a cohesive and autonomous unit of code that you can move or deploy independently.
The idea is to gather everything that is functionally closely related in one place, making it easier to maintain and understand.
Cohesion is key:
A good component is a cohesive one. In other words, all the classes or modules it contains should be related to accomplish a well-defined task.
This prevents your code from being scattered all over the place and becoming quickly unmanageable. The more cohesive a component is, the easier it is to know where to make changes and avoid unexpected bugs.
Encapsulation: Only show what’s necessary:
In addition to being cohesive, a component should be well encapsulated. This means that it only exposes what the other parts of your code need and hides the rest.
This approach reduces dependencies and minimizes the impact of internal changes in a component on the rest of the system.
So, if you need to modify something, you know that the rest of the code won’t be affected as long as you maintain the same interface.
Independent deployment:
Another major advantage of components is that they can be deployed or updated independently.
In practice, this means you can work on a part of the system without having to redeploy the entire project.
And that’s a game-changer in terms of productivity, especially in environments where every minute counts.
Managing dependencies between components:
When we talk about components, we can’t ignore the issue of dependencies. Robert Martin offers two principles to help you structure them:
- Acyclic Dependencies Principle (ADP):
The dependencies between your components should not create loops. If component A depends on B, B should never depend on A. This avoids a domino effect where a small change breaks everything.
- Stable Dependencies Principle (SDP):
Here, the idea is to ensure that your components depend on more stable components.
In other words, your component should rely on modules or libraries that change little. This allows you to protect the most unstable parts of your code and limit the repercussions of changes.
Why is this important?
Adopting a modular approach with well-defined components is far from just a nice theory. It has very practical advantages for us daily:
- Modularity: You break your application into autonomous pieces, making it easier to understand and maintain.
- Scalability: Multiple teams or developers can work in parallel on different components without stepping on each other's toes.
- Easy deployment: You can update specific parts of the system without having to redeploy the entire codebase.
- Fewer bugs: Since each component is encapsulated and independent, you reduce the risk of side effects when modifying something.
Conclusion
Components, as defined in Clean Architecture, are a solution to structure our applications in a modular and maintainable way.
By following the principles of cohesion, encapsulation, and dependency management, we can create systems that better withstand changes and are easier to evolve.
So, if you’re looking to improve the architecture of your projects and avoid finding yourself in a dependency nightmare, it might be time to seriously consider the concept of components.
Trust me, your future self will thank you!